Started by rcallicotte, September 30, 2008, 09:36:40 AM
Quote from: Hetzen on October 02, 2008, 05:15:23 PMAs for the export issue, I was thinking more in line with a planet side (lol pun sort of intended) pro-boolean which allowed geometry output after displacement shader activity. For example, using FumeFX against geometry, or Thinking Particles to interact in collision fragmentation.