Author Topic: Beta teasers  (Read 7622 times)

Offline Mr_Lamppost

  • Member
  • *
  • Posts: 1062
Re: Beta teasers
« Reply #15 on: November 09, 2008, 11:40:06 PM »
Painted shader   ;D

I've been testing it for population distribution but decided to give it a try on clouds.

Ok I know it's a bit silly but...
Smoke me a kipper I’ll be back for breakfast.

Offline matrix2003

  • Member
  • *
  • Posts: 831
  • Bill Reid Photog & Terragen hack!
Re: Beta teasers
« Reply #16 on: November 09, 2008, 11:44:51 PM »
Well I just fired up a render that always crashes between 4 and 8 hours into it.
Its been 1 hour, and its half way done.  No blips.  No window with 18 red marks!

THANK YOU !!!  Looking forward to taking this puppy out on the highway, and matting the pedal.

  -  seriously ... Thanks.   ;D
***************************
-MATRIX2003-      ·DHV·  ....·´¯`*
***************************

Offline Mohawk20

  • Member
  • *
  • Posts: 1570
  • Custom worlds on request... habitable on delivery.
Re: Beta teasers
« Reply #17 on: November 12, 2008, 09:35:48 AM »
I forgot to upload this one. Rock population, blended by painted shader, shaded with water shader.

Now to build a beach around them...
Howgh!

Offline Will

  • Member
  • *
  • Posts: 2282
  • For the easily entertained!
Re: Beta teasers
« Reply #18 on: November 12, 2008, 10:19:28 AM »
ooo neat! I'm working on painting the eye like weather pattern on gas giants (think Jupiter) I'll post it up when its done.
The world is round... so you have to use spherical projection.

Offline MacGyver

  • Member
  • *
  • Posts: 735
  • Soul on Fire
Re: Beta teasers
« Reply #19 on: November 12, 2008, 12:24:16 PM »
I wonder if there shouldn't be caustics in the shadows? ???

What you wish to kindle in others must burn within yourself. - Augustine

Offline Matt

  • Planetside Staff
  • *
  • Posts: 3583
  • I'm the crazy one
Re: Beta teasers
« Reply #20 on: November 12, 2008, 02:32:15 PM »
I wonder if there shouldn't be caustics in the shadows? ???

There should, but TG can't do that without using insanely high GI settings (maybe impossible). It doesn't have a dedicated caustics renderer.

Matt
« Last Edit: November 12, 2008, 02:34:06 PM by Matt »
Just because milk is white doesn't mean that clouds are made of milk.

Offline MacGyver

  • Member
  • *
  • Posts: 735
  • Soul on Fire
Re: Beta teasers
« Reply #21 on: November 12, 2008, 05:02:14 PM »
There should, but TG can't do that without using insanely high GI settings (maybe impossible). It doesn't have a dedicated caustics renderer.

Matt

Thank you for this information! I stumbled upon this question while reading about raytracing / global illumination on Wikipedia - almost thought I got something wrong ;)
What you wish to kindle in others must burn within yourself. - Augustine

Offline mesocyclone

  • Member
  • *
  • Posts: 167
    • my gallery on DeviantArt
Re: Beta teasers
« Reply #22 on: January 04, 2009, 11:59:19 PM »
Great mushroom cloud PG!! Looks like a cumulonibus incus (also called "anvil")
maybe you can share the .tgd... ::) 
« Last Edit: January 05, 2009, 12:24:30 AM by mesocyclone »

Offline PG

  • Member
  • *
  • Posts: 1203
  • Does the CG Monster Mash
    • PG Creation Studios
Re: Beta teasers
« Reply #23 on: January 05, 2009, 10:34:25 AM »
I could do. If I still had it  :-[ My hard drive with that stuff got toasted. I'll try to redo it.
Figured out how to do clicky signatures