@reck, I understand. But, the reason this doesn't work in TG2 is due to RAM limitations. That's the reason. If not, maybe Planetside could explain how this limitation can be overridden. But, I'd like this limitation fixed without doing gymnastics such as cyphyr has explained. I appreciate cyphyr's quick response for a possible outcome to work around this problem, but I'd rather not need to work around stuff, if the feasibility can be inside the program.