I've had a little while to play with this over the last few days and for best use of the paint shader and you probably have all realised this already but, anyway...:
Open the painted shader preview that you will be painting on, let it render to the 'finished rendering' stage then pause it there. That way you won't have to wait on the refreshing preview after every brush-stroke and the brush will draw correctly instead of big triangles, 'macro-triangles'?

If you're painting in the 3D preview, use the 'terrain' tab preview. It renders quickest.(so does the camera tab but I'm not often in that view). You could also disable the light/atmo/shader effects in the preview of any tab to get the same effect.
Just remember to pause the window to start drawing, you'll find it much easier.
Now, when can we load brushes in? ... I don't ask for much, eh?