Hi there,
We've been using terragen in conjuction with maya the past couple of months. The method so far has been to export a ter file from terragen, import that into maya, setup cameras and then export the cam back into terragen as .chan files. Apart from some slight offset problems this process has been managable but something strange has popped up.
Basically we've exported a camera as a chan file, imported it into terragen and everything is fine, the camera moves smoothly on playback, but once the file is saved and loaded again the camera movement becomes very juddery.
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chan file import
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1   16360.58906   1573.920086   -12548.31302   -6.599767171   -23.27797665   0   64.47
2   16360.45419   1573.910312   -12548.2362   -6.616518573   -23.32380417   0.02085491917   64.47
3   16360.31964   1573.900537   -12548.15954   -6.633899263   -23.37135328   0.04249328152   64.47
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terragen Values after Save
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16360.6   1573.92   12548.3   -6.59977   23.278   0
16360.5   1573.91   12548.2   -6.61652   23.3238   -0.0208549
16360.3   1573.9   12548.2   -6.6339   23.3714   -0.0424933
Any clues on how to combat this?
Cheers
Hez