yeah, will try tweaking some of these things. I may try a higher AA on the final render, though.
The displacements need more detail, they cannot stand up to rendering in a much higher resolution at the moment.
As for the point of view/composition thing... I prbably will have to make the wall even steeper to look right in concert with the trees.
I'm still thinking about objects for ground cover. Any ideas/links?
Also, the grasses on the wall, they all point upwards - doesn't look quite right, hm? Also, they're not very prominent at the moment.
I'll be showing a newer version this evening (hopefully).
Regards,
Frank