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Organic
Organic
Started by FrankThomas, January 17, 2007, 09:58:07 PM
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FrankThomas
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Posts: 158
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Organic
January 17, 2007, 09:58:07 PM
Messing around with surface shaders. The reflection shader takes far too long to render on my PC so I thought I'd have a play with this one.
Can't post the TGD 'cos it crashed just after the render finished - had to get it from the temp folders
BPauba
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Posts: 147
Twisting Reality
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Re: Organic
#1
January 18, 2007, 12:01:19 AM
Very nice looking. I hope o remember how you did it, that is a convincing wet shader. I am sure it would look great at a higher resolution
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FrankThomas
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Posts: 158
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Re: Organic
#2
January 18, 2007, 07:15:58 AM
it's actually a water shader - I was going to try and find a nice intestinal pink colour for it but I didn't want to put people off their food
Dark Fire
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Posts: 711
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Re: Organic
#3
January 18, 2007, 07:50:06 AM
At the moment it looks like very wet mud.
FrankThomas
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Posts: 158
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Re: Organic
#4
January 18, 2007, 07:54:11 AM
Yup, it's had a bit of postwork in PS which sorted the colours out. I'm pretty sure that's what Luc uses to get the wet looking rocks on his renders - it's a
lot
faster than using a reflective shader
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