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Looking up at the summit
Looking up at the summit
Started by Saurav, December 10, 2008, 05:11:23 PM
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domdib
1k+ Member
Posts: 1,777
Location: London, UK
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Re: Looking up at the summit
#15
December 19, 2008, 05:54:18 AM
Many thanks for the info Saurav.
Luminos
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Posts: 45
Name: Ryan Barnes. Occupation: World Domination
Location: Australia
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Re: Looking up at the summit
#16
December 19, 2008, 07:08:23 AM
Great pic, love the angle of the shot.
Just want to throw this out here, 6 months ago there was lots of sunny pic, deserts and such... now (northern hemiphere) winter is setting in there is alot of snow orientated pictures, anyone else notice this?
WoooOOooo I am WinDeXTor! I will clean your Soul! HA Ha ha (Echoing Laugh here)
dandelO
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Re: Looking up at the summit
#17
December 19, 2008, 10:22:38 AM
Saurav, maybe you could help me.
Last year I made this...
[attachimg=#]
This was made in TP1 or 2, where Planetside stated that
'intersect underlying features were essentially broken'
.
It didn't seem broken to me!
If you see my next post, this is the same project opened inside later versions, where IU features were apparently 'fixed'. This one seems like the broken version to me. Have you any idea how to get it back to the way it was in older versions of TG? I liked the broken IU options better!
Now I'm stumped.
Thanks.
dandelO
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Re: Looking up at the summit
#18
December 19, 2008, 10:23:44 AM
Here's the same project opened in the beta. Now, it seems that the underlying
rock
is being displaced instead of the snow layer, which appears to just sit on top of the displaced rock.
[attachimg=#]
Cheers, anyone!
rcallicotte
1k+ Member
Posts: 9,541
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Re: Looking up at the summit
#19
December 19, 2008, 10:40:00 AM
I had the same problem. I needed to take away any Slope Constraints or Altitude Constraints and used the Paint Shader for snow placement.
So this is Disney World. Can we live here?
Saurav
Member+
Posts: 446
Location: Australia
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Re: Looking up at the summit
#20
December 23, 2008, 03:38:31 AM
I've essentially had the same issue, the 2nd example I have shown you was also rendered in old an alpha version of TG2. I haven't been able to replicate that type of snow using intersect underlying in recent versions either.
Volker Harun
1k+ Member
Posts: 1,491
Let there be Rock!
Location: Hamburg, Germany
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Re: Looking up at the summit
#21
December 23, 2008, 09:24:25 AM
Take for the interseczion zone tiny numbers ,-)
rcallicotte
1k+ Member
Posts: 9,541
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Re: Looking up at the summit
#22
December 23, 2008, 11:52:35 AM
Check this out -
http://forums.planetside.co.uk/index.php?topic=5427.msg56146#msg56146
So this is Disney World. Can we live here?
efflux
1k+ Member
Posts: 2,172
Location: UK
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Re: Looking up at the summit
#23
December 23, 2008, 05:01:13 PM
Very nice. It looks realistically icy.
Saurav
Member+
Posts: 446
Location: Australia
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Re: Looking up at the summit
#24
December 23, 2008, 06:00:43 PM
Thanks for the tip Volker.
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Looking up at the summit
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