dandelO's LOTR Candidates...

Started by dandelO, December 17, 2008, 09:02:00 AM

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dandelO

Here's where I'll post my possible entries for the contest. I have 3 projects so far, this is the first one rendered. I might come back to it at some point, it's not quite right.

This one is a first try at 'The Argonath'.
Thanks to Neon22 for the edited Argonath model with texture coordinates assigned. This enabled me to remove the horrible rock part of the statues and part of the helmet of one too to make it slightly different to the other by using the opacity controls of a default shader. The statue models are just power fractal textured. They also render much quicker and eat FAR less of my computer when loading them than the original .obj I linked in an earlier post in the main contest discussion thread.

More thanks to Klas for 'The Tree', Tom(aka Sonshine) for his canoe and to Xfrog for their free grand fir tree.

This is my main reference point for this scene but I'm not sticking entirely to it, I have taken some liberties... http://rhapsodianboymaster.files.wordpress.com/2008/08/argonath.jpg

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Thanks for looking!

Now, onto The Shire and Minas Tirith again...

old_blaggard

Looks good, and I'm looking forward to the others, too :).
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

rcallicotte

Very nice, dandelO.  I'll open up the official Final Thread for this contest this weekend.
So this is Disney World.  Can we live here?


Mandrake


dandelO

Thanks, folks. Not a final choice to enter yet by any means, just one direction.

I did consider adding some text but decided against it. I'll grab some fonts if I need them after though, cheers, Mandrake! :)

Mandrake

I did a hobbit door and windowsill, not finished but I can't find the dang folder. Arrgghhhh

Looks great dandelO

Mandrake

"Thanks, folks. Not a final choice to enter yet by any means, just one direction."

Mind if I tag on to your thread dandelO?
Not sure about this either. I was testing the new Ivy Generator plugin for c4d and wondered if I could make it into:  The road to Bree
Didn't really work on the road. hehe hacked a path. Those runes fonts are hard to extrude but as I watched this test render I wondered if I might put an iron ring with a rope arching down and out into the water. May lower the Bree and put the < SHIRE above it.


Oshyan

Wow dandelO, that's might nice! I especially like the water and the brightness of the gap beyond the statues reflecting. I'd say this scene has lots of potential!

- Oshyan

dandelO

#9
I think you should get rid of that cattail, it's too specularly smooth and seems way oversized. That, and to blend out the population boundary of the grass clumps. It would be top class with some hobbit arcitechture. Everything else in the foreground looks very natural and real.

Mandrake

Thanks dandelO, sounds like a plan! :)

Esgalachoir


schmeerlap

Impressive work. Excellent displacements on cliffs. It looks a wee bit like the translucent bottom half of the statues are partially revealing the texture and fissures of the cliff behind it rather than displaying there own texture. This may not be, but it's the way it appears to me.

John
I hope I realise I don't exist before I apparently die.

dandelO

There are no translucent parts on the statues, Schmeerlap. They are both textured by a single power fractal shader. The dark patches are the low colour of the fractal. I'll blend them more and add more texture if I go back to it. :)

Here's another set of tests, not as polished as the above image but work in progress. I found this model free on Turbosquid, too.

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rcallicotte

So this is Disney World.  Can we live here?