Quote from: calico on December 25, 2008, 10:07:39 AM
Graininess is controlled by the cloud's Quality tab. Usually a 2 or higher in the Quality setting will help. I tend to like 256 samples to 512 samples in the Cumulus, for example.
Atmosphere takes time. Find some example TGDs or TGCs to see what people have done to better understand. Number of samples in Atmosphere should be from 16 to 48, depending.
Sorry Calico but I really don't agree with these explanations:
A quality setting of 2 in the clouds tab will definitely give good results, but will render way too long.
It's better to start testing with crop renders at quality settings of 0.7 and then increase with .1 increments if necessary.
It's useful that you choose your crops carefully, it's best to crop a section which has a lit and unlit (shadowed area) part of the clouds.
As for cloudsamples: the number of samples depend on cloud density, edge sharpness and depth. Play with these to understand their relation.
Simply put; high density, high edge sharpness and high depth will result in a high amount of cloudsamples required for a good result.
So you can never say in advance that a certain cloudsample value is the right one.
When you play with these settings you'll see that when you keep the qualitysetting the same that the amount of cloudsamples required to get the same quality will increase when you increase the density, edge sharpness and/or depth.
This also accounts for the atmospheric samples.
In many cases 16 to 48 samples will give decent results.
But when rays and shadows in atmosphere (and shadows on terrain as well) are prominent you definitely have to increase the atmospheric samples.
The image Tiles posted here is a very good example for this. This image will still be very grainy with atmospheric samples set at 48.
Probably samples at 128 won't even give a clear clean crisp result.'
Logically, as for all quality settings in TG2 you'll have to find the right trade-off for each scene you'll make.
There's no real golden standard which will give the best result for each scene.
Hope this helps.
Martin