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help with animated mask
help with animated mask
Started by kleinm, January 09, 2009, 10:09:43 AM
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kleinm
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Posts: 18
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help with animated mask
January 09, 2009, 10:09:43 AM
Last Edit
: January 09, 2009, 11:51:09 AM by kleinm
im trying to import a image sequence (filename0000.ext) but only the first picture loads.....
do i have to rename the sequence? i did try to follow matts suggestion under
http://forums.planetside.co.uk/index.php?topic=3825.msg40331#msg40331
but
kept error messages that the renamed files where not found (recongnized?) but this
method seems obsolet since version 1.10.23.1,
im working with TG 2 deep & animation edition (1.10.23.1)
probably something i messed up but dont know how to fix...
thanks for reading ( and hopefully helping out)
kleinm
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Posts: 18
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Re: help with animated mask --- solved----
#1
January 09, 2009, 04:10:28 PM
sorry for bothering - i got the problem solved...
it was a missing dot (.) before the (.%04)....
i just loaded the first image of the sequence (cloud_anim0000,tif)
to the image map shader and renamed it (cloud_anim0000.%04.tif)
and everything works fine!
Mohawk20
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Posts: 1,583
Custom worlds on request... habitable on delivery.
Location: the Netherlands
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Re: help with animated mask
#2
January 10, 2009, 07:11:17 AM
Glad it worked, I would really like to see the results of this!
Howgh!
cyphyr
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Re: help with animated mask
#3
January 11, 2009, 02:40:51 PM
I didn't know this could be done, very good news indeed, wonder if the same could work for sequances of models. Just think Poser animations inside TG .... hehe
Richard
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Oshyan
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Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: help with animated mask
#4
January 16, 2009, 02:27:28 AM
I don't think model sequences work yet, but it's definitely a good thing to support for rudimentary model animation.
- Oshyan
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