QuoteVery clever. In TG2...hah
I believed you for a second.
Calico: Believe it. It's all rendered in TG2, no joke there. The node network view(r wallmap) and the main program view(l wallmap) are both screenshots of the actual project file that you're looking at.
I don't know how to convince you that it's a real TG2 project other than to say it again. The only things
not done in TG2 were:
- The node models, I built them in Carrara. They were individually imported into TG via obj loaders, some are tgo'd already, not all of them yet, though. They were all positioned and arranged in TG2.
- The 2 screenshots were taken in an app' called MWSnap. All it does is take screen captures.
The screenshots of the project were applied to TG plane objects to make the 3D-TG2-box that the scene is inside, I'd add the .tgd here but without all the node objects it would give you many errors.
EDITED: Here's the very beginnings of the scene, Calico. You've even commented there. It was all TG rendered then, and still is now.
http://forums.planetside.co.uk/index.php?topic=4889.0 The only real difference to those previews is the background.
Martin.