Splitting Objects with PoseRay

Started by RArcher, March 24, 2009, 03:43:28 pm

Previous topic - Next topic

RArcher

Here is a short tutorial on a method to split objects with lots of materials into multiple objects that correctly load into Terragen 2 using PoseRay.  This is helpful when you are running into problems with the current 16 shader limit in place in Terragen 2.

The online version can be found here: http://www.archer-designs.com/tutorials/terragen2/splitting-objects-with-poseray/index.html

If there are any questions, comments, broken links, or things you think are just plain wrong, please let me know.

Ryan Archer
www.archer-designs.com

buzzzzz1

I'm sure this will benefit many Ryan, Thanks Again!
XFX 750i SLI  nFORCE Mobo
Intel Core2 Duo E8400 3.00 GHz Wolfdale
8 Gig Corsair DDR2 6400
Nvidia GForce 9600 GSO 768 MB
XP Pro 64 bit OS

rcallicotte

This is so cool and is going in my documentation.  Thanks Ryan.
So this is Disney World.  Can we live here?