Splitting Objects with PoseRay

Started by RArcher, March 24, 2009, 03:43:28 PM

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RArcher

Here is a short tutorial on a method to split objects with lots of materials into multiple objects that correctly load into Terragen 2 using PoseRay.  This is helpful when you are running into problems with the current 16 shader limit in place in Terragen 2.

The online version can be found here: http://www.archer-designs.com/tutorials/terragen2/splitting-objects-with-poseray/index.html

If there are any questions, comments, broken links, or things you think are just plain wrong, please let me know.

Ryan Archer
www.archer-designs.com

buzzzzz1

I'm sure this will benefit many Ryan, Thanks Again!
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rcallicotte

This is so cool and is going in my documentation.  Thanks Ryan.
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