This is a postwork enhanced image coming from my first render with tg2 Deep, and there is still a long wayto go befor it is finished. the terrain is created from a combined top and bottom element of fractal and displaced layers. I will be putting in a procedural foreground under the grass as soon as I can figure out how to insert it in the node complex, and the manzanita bushes need better texture work. Thanks for viewing and C&C welcome.