Author Topic: Fill Light Setup  (Read 21098 times)

Offline Oshyan

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Fill Light Setup
« on: January 22, 2007, 03:45:39 AM »
Here is an alternate lighting setup for those having trouble with Global Illumination or who want more explicit control over shadow color and lightness. This setup uses 3 fill lights in addition to the sun.

* fill lights.tgc (1.67 kB - downloaded 1673 times.)

To use this clip file first delete your existing lighting nodes, then turn off Global Illumination by setting both detail controls to 0 in your Renderer. Next go to File->Insert Clip File and select the "fill lights.tgc" file previously saved. Now you should have a working fill light setup. Adjust fill light color and strength to affect shadow color and lightness. This is similar to the "multi-directional shadow lighting" setup from TG 0.9.

- Oshyan

buzzzzz

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Re: Fill Light Setup
« Reply #1 on: January 22, 2007, 04:29:42 AM »
Thanks Oshyan! You the Man! ;D

Offline helentr

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Re: Fill Light Setup
« Reply #2 on: January 22, 2007, 07:00:28 AM »
Thank you Oshyan. Now I can attack the scenes that turned magenta :)

Helen

Offline littlecannon

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Re: Fill Light Setup
« Reply #3 on: January 22, 2007, 12:32:31 PM »
Cheers for that Oshyan.
I just need to tweak that texture a bit more...

Offline Dark Fire

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Re: Fill Light Setup
« Reply #4 on: January 22, 2007, 03:40:25 PM »
That's handy...Thanks!

Offline choronr

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Re: Fill Light Setup
« Reply #5 on: April 26, 2007, 02:47:57 AM »
Thanks Oshyan; and to Jay for reminding me to use this great file. Now, we can have the effect of ultra violet rays that creates the blueness in haze adding much realism to scenes. With or without GI, the Fill Light Setup works great and should be a standard option in the next update.

Offline EBAndrew

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Re: Fill Light Setup
« Reply #6 on: September 12, 2007, 05:26:44 PM »
Thanks Oshyan! You saved my skybox from the clutches of GI!
-Andrew

Offline bobbystahr

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Re: Fill Light Setup
« Reply #7 on: November 14, 2007, 02:15:52 PM »
JeBus it took me a long time to get here to get this...many thanks Oshyan...this will be of great utility.. ...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline rcallicotte

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Re: Fill Light Setup
« Reply #8 on: December 29, 2008, 02:09:44 PM »
This clip file still looks like it could be very helpful, even with all of the great improvements in lighting already.
So this is Disney World.  Can we live here?

Offline julesibulesi

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Re: Fill Light Setup
« Reply #9 on: June 16, 2010, 08:27:17 AM »
I have a feeling that this will help a great deal rendering our matte paintings both faster and flicker-free.  :) Thanks, Oshyan!

Offline DannyG

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Re: Fill Light Setup
« Reply #10 on: January 09, 2011, 03:07:09 PM »
Thks

Offline max_thehitman

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Re: Fill Light Setup
« Reply #11 on: April 21, 2011, 02:00:54 PM »

Thank you very much Oshyan!  8)


Offline N-drju

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Re: Fill Light Setup
« Reply #12 on: March 04, 2014, 08:07:58 AM »
Correct me if I'm wrong but it works in TG3 and beyond only? :(

Oh gosh, just noticed dates... I'll be going now.  :P
« Last Edit: March 04, 2014, 08:13:36 AM by N-drju »
"When dictatorship is a fact, revolution becomes a right."