Re: Lake scene *UPDATED 19th august: Added fake grass and snow*

Started by MF_Erwan, March 27, 2009, 08:19:06 PM

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MF_Erwan

A fully procedural scene.3h30 to render. I don't like the shoreline though.
If anyone had a link for a 3D model of a boat, I'd like to put it near the edge of the water...


Erwan

Mohawk20

That's a fine beach you have there!
Great detail and scale... You do need that boat to get more life into it though.
Howgh!

Mr_Lamppost

Smoke me a kipper I'll be back for breakfast.

rcallicotte

Everything looks amazing and I like your shoreline, but I don't know what you want.
So this is Disney World.  Can we live here?

MF_Erwan

#4
Quote from: calico on March 27, 2009, 10:50:21 PM
Everything looks amazing and I like your shoreline, but I don't know what you want.
I don't like the limit between water and sand...too straight!

Erwan

MacGyver

I like the scene very much! :) Do you intend putting in some flora?
What you wish to kindle in others must burn within yourself. - Augustine

ÆON

This is lovely- makes me want to wade out into that water  :)
I like how there's another hill peeking up behind the low clouds...

MF_Erwan


arisdemos

I like the second image very much , but.... wouldn't it be better to have the original beach with the canoe models pushed prow first into the sand and thus anchored rather than aimlessly (and without paddlers) floating about? Just a thought expressed that could/might create more realism in an already close to photographic quality image.

MF_Erwan

I just found the "Cast shadows" box in the water page... :-[
I need to restart!
Anyway I needed to, since I'd like to change the clouds...

Erwan

rcallicotte

This is pretty nice.  I love the canoe shadows.
So this is Disney World.  Can we live here?

Luminos

#11
The scene looks great but I have critisisms. The shadows for the canoes are to sharp for me, I feel like under the water they would be rippling and alot softer. Also, i prefered the first coastline. Otherwise i think the clouds look great and the way the mountains fit ferpectly.

EDIT: Would I be able to grab hold of the .tgd for your planet picture, I've been trying my hand at it and i cant get past that plastic look
WoooOOooo I am WinDeXTor! I will clean your Soul! HA Ha ha (Echoing Laugh here)

jackblack

Canoes are nice, you may want to try adding some disturbence in the water where the canoes are.

Try adding a Paint Shader and using it as a map for your water ripples around the canoes.

Great work :)

MF_Erwan

#13
First image: shadows of the canoes are not good...


Second image: I thought checking the "Cast shadows" box in the water shader would help, making the water between the canoe and its shadow darker, but...

As you can see, water is not transparent anymore. And we only see the reflection of the canoe, not its sahdow on the underwater sand...

For those who are interested, here is the file:
http://elgastro22.free.fr/Untitled.tgd

Quote from: jackblack on March 29, 2009, 11:33:44 PMTry adding a Paint Shader and using it as a map for your water ripples around the canoes.

What is a "Paint Shader"? That's something I'd like to know...

Erwan

domdib

Painted Shader. It's a tool used as a blending shader that allows you to paint on the preview window to position surfaces,  populations etc. with precision. Just enter "painted" in the Forum Search and you should find a number of threads talking about it.