Lovin the New Parts Shader

Started by buzzzzz1, April 29, 2009, 05:00:49 PM

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Oshyan

The Parts Shader is automatically created in the internal network of an object when loaded. Object Part shaders are created in its internal network, the number of which depends on how many textures there are in the object. To my knowledge these nodes cannot currently be created separately. I don't think you would be able to manually setup Part Shaders as it is anyway, with the somewhat limited control provided.

- Oshyan

trekker317

Very realistic render !

Best regards,Thierry