Quidam 3 & TG2

Started by ubik, April 17, 2009, 04:47:36 AM

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ubik

I need help to place an object on the terrain. How can I do that? I export a body of woman (.obj) from Quidam 3 (NEW) and I would like to see it walking on the ground. I imported it "objects", "individual object", "surface shaders" and I assigned it in Heightfield shader 01. Choice "source in cm". And ... where is she?

rcallicotte

#1
I'm not sure you completely understand how TG2 works or I don't understand what you mean.  But, to get an object on the ground, just import into TG2 as an object and then figure out where you want it by using the mouse over the terrain in the preview window.  Make those X, Y, Z coordinates the same as your object's coordinates.
So this is Disney World.  Can we live here?

Klas

Where is your camera? If you are using the standard camera settings then the camera is to high.