after much fiddeling with the settings this is what I came up with, the default plane has the settings of:
vector A [1, 0, 0]
vector B [0, 0, 1]
I rotaited the plane by adjusting the values to
A [1, 0, -.125]
B [.125, 0, 1]
So essentially to rotate the plane you just have to change those two values (from above) but they must be equal and opposite, otherwise I was not able to get any results.