Combining NWDA Tech-Packs - WIP

Started by Tangled-Universe, April 27, 2009, 04:51:54 PM

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mogn

With regards to make functional fake stones (ala efflux), I miss a "random shader", with input = feed and output a pseudo random number
a defined range, only depending on the seed. I know in can fake this with a noise function, but a simple random number function would be faster.

rcallicotte

@efflux - I hope to see something cool from this and hope to play with it even if it's only a tutorial. 
So this is Disney World.  Can we live here?

Tangled-Universe

I've made this snow available through NWDA :)

Please checkout the link below for more:

http://forums.planetside.co.uk/index.php?topic=6255.0

Martin

efflux

Sorry people. I had intended to work on this stones thing that I went off on a tangent here with. Unfortunately I got bogged down in other unrelated TG2 issues.

I badly want to get back to these things.

The snow looks cool.