Lovin the New Parts Shader

Started by buzzzzz1, April 29, 2009, 05:00:49 PM

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buzzzzz1

Back Streets Object set.
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domdib

The grafitti is a nice touch. Image map? And I like the slightly run-down feel.

PorcupineFloyd


FrankB

yeeaahhh, another "big buzzzzz" :D

Jay, you are really getting into gear in the last months. One excellent render after another!
Cheers,
Frank

cyphyr

Excelent work, this again proves that Terragen plus talent produce great results. Kinda "Vue-ish", hehe  ;D
Can you upload a .png version that may be less compressed, I feel we're missing some quality in the .jpg'ing.
:)
Richard
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chefc

Another great image excellent detail (as always) ;D
Chef C  ;)

Serving the masses  8)

Tangled-Universe

Awesome image :)
This gives real hope for using TG for pre-viz purposes, since I'm helping a friend of mine with his presentation for getting his architectural degree.
Now it's just a matter of texturing the model (probably with Blender).
Anyhow, I think the textures are very nice and I like the specularity of the roof-tiles.

Martin

Saurav

Great render, shows the capability of the new parts shader. :)

Zairyn Arsyn

this render makes me feel nostalgic  :) :) :)
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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rcallicotte

Ooolalah!!  Great lighting.  This looks real.  How sensational.  I agree with you.
So this is Disney World.  Can we live here?

Cyber-Angel

Is the parts shader built into the OBJ Reader or is it a separate shader? If so where is it, just for future reference?

;D

Regards to you.

Cyber-Angel   

efflux


inkydigit

superbly done Jay....I can almost smell the garbage!(I mean that as a compliment!!!)

buzzzzz1

Thanks for the comments all.

Cyber Angel, I looked for the new parts shader in the shader index but haven't found it like you would find the multi-shader. I assume it's built into the object handler but Jo can give a better answer I'm sure.

All the credit goes to Stonemason for the model and to Planetside for the render engine.  All I did was set it up and apply all the image maps.
XFX 750i SLI  nFORCE Mobo
Intel Core2 Duo E8400 3.00 GHz Wolfdale
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Nvidia GForce 9600 GSO 768 MB
XP Pro 64 bit OS

Cyber-Angel

Quote from: buzzzzz1 on April 30, 2009, 11:09:18 AM
Thanks for the comments all.

Cyber Angel, I looked for the new parts shader in the shader index but haven't found it like you would find the multi-shader. I assume it's built into the object handler but Jo can give a better answer I'm sure.

All the credit goes to Stonemason for the model and to Planetside for the render engine.  All I did was set it up and apply all the image maps.

Thank you for your answer, I'll wait to see what Jo says.

Regards to you.

Cyber-Angel