Hi everybody,
As some of you may know I'm working on another techpack.
Due to some serious problems with the renderer (gaps in displacements) I've decided to start from scratch.
The solutions for the problems were effective, but rendertimes weren't acceptable at all anymore.
So here's the new version:
The pack will contain a very detailed rocksurface with (multiple) strata, stretched pf-displacements and voronoi cracks.
The rocksurface comes in 2 setups:
A semiprocedural canyon generated by TG2-heightfields (so no .ter-files)
A semiprocedural canyon you can paint in your own desired shape (so how cool is that!

)
There's still some work to do but I think I'm getting there now.
Martin