Hi,
i have a really strange render-error (or bug?) in one of my images.
when i render my image in big, i get this:
when its just half the size, its no problem (except the "coast"-line-error in the upper middle-left corner):
and when i try to render it even bigger, i only get a black image.
The really strange thing: if i deactivate or activate even a breakup shader (power fractal), it seems to effect this.
In the first image its deactivated; when its activated, the images is just black.
It seems to be a problem with the clouds, as the black parts are the ones with bigger cloud-coverage.
The .tgd is attached, but don't blame this non-optimized network
Thanks for suggestions on where this comes from!