Thanks again.
Being a person who neither lived nor worked in the bush or even has seen it with own eyes I'm very glad about your comments.
Like most of the time I started this without knowing what would be the result.
The image was almost finished when I realized that the river looked rather dull. So I had the idea of creating some flora in the water, but I didn't know how to do. First I tried to use image maps with drawn plants but it didn't really work. I then had the idea of using a fake stones shader for some kind of water lillies or whatever it is. It took quite some time to get the stones look like that (green with a separate shader and not like water warts

).
I actually still don't really know how I did it. I pulled some strings in the dark and scary mystical node editor and eventually it worked.
So I then rerendered the water parts.
I then thought there should be some fog. I really didn't want to render the whole stuff again because I used some high settings (GI relative detail - 4, which really makes a big difference, unfortunately also in rendertimes

)
So I rendered the whole scene with complete black textures, lower settings, no environment light and some clouds used as fog and comped the whole thing together in photoshop.