I can't do a whole lot with the terrain because they are .ter files from the old 0.9x version
but I can change the sand shader to get off of the rocks some more.
the sand didn't cling to the hills so much untill I added an erosion filter, and rounded them a bit.
A lot on the textures here are displaced image maping masked through paint shaders,
including the sand ripples and some of the othe foreground textures,
Also the displaced rock in the foreground is masked through a paint shader.