HDR Panorama

Started by bigben, November 02, 2008, 08:18:19 AM

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Oshyan

The lighting differences between adjacent views in a panorama almost always result from differences in GI calculations. You can improve this by increasing GI Blur Radius and increasing GI Sample Quality. You might try GI values of 2 for relative detail and 4 or 5 for Sample Quality, with a blur radius of 50-100.

Spherical rendering is definitely something we want to add in the future. I don't have a time frame on doing so however.

- Oshyan

Aagam

Quote from: Oshyan on May 30, 2009, 02:35:06 AM
The lighting differences between adjacent views in a panorama almost always result from differences in GI calculations. You can improve this by increasing GI Blur Radius and increasing GI Sample Quality. You might try GI values of 2 for relative detail and 4 or 5 for Sample Quality, with a blur radius of 50-100.

Spherical rendering is definitely something we want to add in the future. I don't have a time frame on doing so however.

- Oshyan

Thanks for the tips. I've tried some of that but there are still some lighting issues, nothing that can't be fixed with Photoshop though. Keep us updated on the spherical rendering, that feature would be deeply appreciated :)