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Saving a Planet object as a TGO
Saving a Planet object as a TGO
Started by rcallicotte, January 24, 2007, 02:35:05 PM
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rcallicotte
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Saving a Planet object as a TGO
January 24, 2007, 02:35:05 PM
Does anyone know about this? If we could do this, we could populate the object. Or is this old news?
So this is Disney World. Can we live here?
Will
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For the easily entertained!
Location: USA
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Re: Saving a Planet object as a TGO
#1
January 24, 2007, 03:00:04 PM
Intresting Idea, I don't know if its possible but you could try.
Regards,
Will
The world is round... so you have to use spherical projection.
rcallicotte
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Re: Saving a Planet object as a TGO
#2
January 24, 2007, 03:01:33 PM
Last Edit
: January 24, 2007, 03:07:19 PM by calico
Do you know how? I haven't seen any way to do it. If I could, then the sky would be the limit of the objects we could make and use for populations. I even created a rock population in space and that doesn't work.
So this is Disney World. Can we live here?
Will
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For the easily entertained!
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Re: Saving a Planet object as a TGO
#3
January 24, 2007, 03:08:28 PM
I don't know is there a .tgo export node?
Regards,
Will
The world is round... so you have to use spherical projection.
rcallicotte
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Re: Saving a Planet object as a TGO
#4
January 24, 2007, 03:31:56 PM
None that I can see. I'm improvising by copying and pasting.
So this is Disney World. Can we live here?
Will
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Re: Saving a Planet object as a TGO
#5
January 24, 2007, 03:34:50 PM
what does the mirco exporter do?
The world is round... so you have to use spherical projection.
rcallicotte
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Re: Saving a Planet object as a TGO
#6
January 24, 2007, 03:49:51 PM
Where is the micro exporter?
So this is Disney World. Can we live here?
Will
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For the easily entertained!
Location: USA
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Re: Saving a Planet object as a TGO
#7
January 24, 2007, 03:54:46 PM
its under the create-other area when you right click, it seems to be for lwo though but you neven know.
Regards,
Will
The world is round... so you have to use spherical projection.
rcallicotte
1k+ Member
Posts: 9,541
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Re: Saving a Planet object as a TGO
#8
January 24, 2007, 04:43:44 PM
I've read LWO exports fine, but I haven't been sure until now that TGO objects aren't permissible. Maybe later. That would be incredibly useful.
Here's what I've done. Two asteroids and counting.
So this is Disney World. Can we live here?
Oshyan
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Location: Outland, CA, USA
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Re: Saving a Planet object as a TGO
#9
January 29, 2007, 12:04:11 AM
You can't save just any shader as a TGO, only object shaders can be converted at present. The geometry export functions are also fairly limited, being either associated with a heightfield or perspective/camera based.
- Oshyan
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Saving a Planet object as a TGO
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