New Use for Luminosity

Started by kevnar, May 30, 2009, 10:58:21 PM

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kevnar

Cities on a planet... at night.  ;D

rcallicotte

Good catch.  This has been done before, but there are so many amazing things that haven't been...and I'm sure you've found things no one has yet.  Keep sharing.
So this is Disney World.  Can we live here?

kevnar

I also used a reflective surface layer for the oceans instead of water. I tried making a really big lake and TG crashed.

dandelO

Make a sphere with the same radius/coordinates as your planet and use a water shader on that for planetary oceans.
The terrain displacement will make some nice seas/mountains/lakes.

Aagam

Cool idea. In the past I've used PS to add in city lights, but this is indeed neat.

kevnar

For the city light layer, I just narrowed it to nearly flat slopes above sea level and below mountain peak level. It worked out great.