Clouds

Started by Denis, June 16, 2009, 02:09:21 PM

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Denis

Hi there,

Here is another picture.
Cloud Quality: 5 (424Samples)
Atmosphere Quality: 256 Samples
Render
Detail: 0.9
AA: 4
GI Relative Detail: 2
GI Sample Detail: 2
Resolution:1650x773
Render Time 17Hours

http://denisfreihals.de/Bilder/Terragen2/clouds.jpg



dwilson

#1
Interesting scene and good start.  I like the idea but the lower clouds need more definition and detail.  Also work on the mountain texturing more.

Your atmosphere and cloud samples seem rediculously high.  For the clouds a quality of 1 or 1.5 should be plenty.  For the atmosphere 96 samples should be an absolute maximum but 64 should be fine.

Devin

Denis

yo but in this pic:

http://denisfreihals.de/Bilder/Terragen2/Ready.jpg

Atmo:128samples
Cloud Quali: 2,5 =221samples
Render Detail: 1
Antialiasing: 4

Lower settings are lower quality. There are little ähem....."points" in the Atmosphere, you see it ? (Sorry my english is really bad :( )

dwilson

I see what you mean.  I don't know why there is that much grain in the atmosphere.  With those settings there shouldn't be that much.

I was just thinking that the settings were way too high in your Clouds image, but if that is what it takes then use those settings.

FrankB

Denis, your quality settings are absolutely normal to get decent quality in demanding scenes like this. Sometimes to get rid of noise in the clouds or atmosphere, you need to bump up the quality settings even higher that this.
It's not true that 96 atmo samples are the absolute maximum. In extreme front sunlight against dark clouds, I had to got up to 300 samples in the atmosphere and 800 in clouds to fully get rid of noise. However, scenes that require such high settings are practically not to be rendered, unless you're ok to wait days for your render to finish.
It's much more practical to use settings that give you "ok"quality, and take care about the noise in postwork instead.

Regards,
Frank

PS: this is a good image. The motif has been seen around here a tad too often to be really exciting anymore, but that is just that we're well saturated with "camera above clouds with mountain peak" renders ;D
This shouldn't degrade your work though. You've done a good job here.

Oshyan

To clarify what Frank said, your *2nd* image is very demanding and would require high(er) settings to get good quality and eliminate the noise. The first image, with your quoted detail settings of extremely high samples, is almost certainly using an unnecessary amount of samples both for clouds and atmosphere. The important point here is not all scenes are like in their need for detail settings, particularly cloud and atmosphere samples. Any dark scene, with "dramatic" lighting, is likely to need more samples, particularly in the atmosphere. "God rays" and heavy cloud shadows will again require more atmosphere samples. Clouds will require more samples in such situations as well, though it's the atmosphere that usually suffers most. But again in the scene first posted in this thread, the settings are probably overkill. I would try Quality 1.5 or so in the clouds, and atmospheric samples of perhaps 64.

- Oshyan

Denis

ok thanks i will try this for the next rendering.  :)