Here's my latest wip, River Bend. Inspired by a week in the Forrest of Dean although it seems to be going off in a more Ardeche direction

There,s room for improvement all over the place, Tree populations (Xfrog unaltered), Cliff texture, Ground cover etc. I'd like to get some fore ground going but I'm having some difficulty with the terrain.
The terrain is made up from a procedural plugged in to a Heightfield generate > Heightfield Make River > Heightfield Erode >Heightfield shader > Strata and outcrops.
C&C very welcome, sort of looking for an inspirational direction

Cheers
Richard
lol tried attaching the bmp, too big lol