I have no idea. I need somebody with a paid-for copy of T2TP test my software. I
am particularly annoyed by the fact that
I can no longer test my own software. I have requested a version with a working command line but broken render system for development purposes (
see here), but Oshyan has not replied yet.
For the moment all I require, before I continue development, is the confirmation that the command line is working - I can do virtually everything else (like the division of frames and more feedback statistics) without using the T2TP command line (the division of frames should just require some fiddling with the project file, and the statistics are calculated from internal measurements). There is only one thing I know of that I simply can't do without a copy of T2TP with a working command line: use the feedback from tgdcli.exe (I don't even know what sort of feedback it gives).
Anyway, here is the list of feature additions and removals, and bug fixes I will be working on first:
1. Clean up and optimise the interface (especially the job generator, which now has far too many interface features that are no longer needed because a single project file is used, as opposed to the world, terrain and script files used by TG 0.9).
2. Potential bug: warn about, and potentially offer to fix, problems due to local (rather than network) paths being used in the project file.
3. Tweak features that I simply ripped out before, so that they work for T2TP (such as the frame verification).