Hey guys
I've been doing some research about water settings etc. here on the forum but without much succes..
What I'm looking for is someone who can explain how "water" works in TG2.. I just made a fast terrain with some water to find out how it works but I don't surely know what values to put into the different settings..
Like if you look at the picture I have uploaded, then you'll see that the water looks like.. I don't know, a mix of snow and plastic..
My wish is to learn how to make water more realistic, maybe deincrease the "opacity" so it doesn't look so thick..
What should I keep in mind when dealing with water? Are there any settings or something I should know about when dealing with water?
I hope to get a few advices,
Cheers,
Mike