Author Topic: 2 renders...  (Read 11558 times)

Offline John2k6

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Re: 2 renders...
« Reply #15 on: February 04, 2007, 08:06:41 PM »
how do you get desert hills? perfect like that?

Offline Rich

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Re: 2 renders...
« Reply #16 on: February 04, 2007, 08:21:43 PM »
The desert hills are a fractal terrain. The fractal uses Perlin ridges as the noise type. Also try lowering the displacement roughness and spike limit so that the terrain is smoother.

Offline Rich

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Re: 2 renders...
« Reply #17 on: February 04, 2007, 08:58:14 PM »
here is the final version if anyones interested ->http://www.ashundar.com/plug.php?e=coppermine&pid=3807

Offline John2k6

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Re: 2 renders...
« Reply #18 on: February 04, 2007, 09:07:30 PM »
ooohh, looks even better :) would you mind sharing your extra settings or supplying a tgd please?? :D :D

Offline Rich

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Re: 2 renders...
« Reply #19 on: February 04, 2007, 09:14:44 PM »
Thanks. I have to credit photoshop for the simple color adjustment^^;
There's not really much extra in it from what I already said.
I'm actually not sure how to post a tgd, if i knew how then I would...

Offline John2k6

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Re: 2 renders...
« Reply #20 on: February 04, 2007, 09:20:39 PM »
save it, then upload it to a post as an attachment ;) when you post, click additional options under the text box..

Offline Rich

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Re: 2 renders...
« Reply #21 on: February 04, 2007, 09:40:19 PM »
i hope it works.
Note: If you wanna play around with it, you should probably turn the cloud layers off, they are pretty detailed in my tgd.

Offline Tangled-Universe

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Re: 2 renders...
« Reply #22 on: February 07, 2007, 09:00:40 AM »
Wow, awesome looking image Rich :)
Terrain is really beatiful, love those bumps and ripples. Cloud formations look very good as well!

I'm inmediately thinking of desert rock formations with rippled sand on the less steeper slopes (if you know what I mean :) )
You're image gives great inspiration  ;D

Martin