Grass and mud.

Started by maulsull, July 17, 2009, 02:41:28 PM

Previous topic - Next topic

maulsull

Attempt to make some damp looking mud. I think it turned out ok. Grass by Walli.

tee

It looks like mud and pretty damp to me good stuff

Phylloxera

There is a problem your small stones are on largest. I do not remember exactly how to make but it is possible to avoid that!


Tangled-Universe

Quote from: Phylloxera on July 18, 2009, 06:32:12 AM
There is a problem your small stones are on largest. I do not remember exactly how to make but it is possible to avoid that!



Merge the fake stone layers one by one with a merge shader set to "highest - raise".

Martin

Henry Blewer

I just made the small stones first. Your way, Martin, sounds easier. Thanks for the tip!
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Gannaingh

looking good! maybe the mud could be a little darker, although the image brightness is probably a result of the brightness of my computer screen.

maulsull

Thanks for the comments. Fixed the stones problem now. Thanks for the advice on the merge shaders. Something new to learn all the time!

James

Henry Blewer

You have some 'Exploding stones'. to get rid of these, turn off the blend as shader option.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Tangled-Universe

#8
This looks pretty nice so far :) perhaps you could add some size-variation to the grasses and maybe the big stones would look better with less bright colors.

Quote from: njeneb on July 19, 2009, 08:59:47 AM
You have some 'Exploding stones'. to get rid of these, turn off the blend as shader option.

blend as stone density, you probably mean... this should solve the problem.

Henry Blewer

Opps! That is what I meant.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T