Hi!
I would like to load OBJ-files rendered in DAZ Studio 3 in T2 (free version). But the result isn't the way I want.
These are the steps I made:
DAZ Studio
- load a testfile (Victoria i.e.) 
- rendered in DAZ 
- exported as a Wavefront format (once with with a material-file (mtl-Format) and the other time with separate material image files (jpg-format)
In T2
- load the obj-file with the obj-reader
- in the object node (surface shader tab) I placed a multi shader
- in the multi shader I placed 9 image map shaders and loaded the images 
The result in T2 after the render is: 
- the object itself is placed well
- some parts of the object have a "surface" (skin, clothing)
- some parts (legs, hands) are black
- the head is white 

Looks funny but not really what I want   

?  How can I use the material list file in T2 ?  Is it possible?
?  If I use a multi shader with the serveral image shader is there a specific order to load the images?
I tried several orders but in no case all "material" appears
Thanks for help!