dont mind any of the background, its ugly.
im trying to make this stone look good...
3different shades of red(stone color)(2 surface shaders)
a reflective shader to get that nice look to it.
i am wondering about the lambert shader, i hread it made a kind of...see through thing, but have not found it to great sucess.
what i want to do with it is, make it pretty red, shiny, and alittle translusent.
i just want it to be the most part of the micture
also....i want some kind of...build up to the stone...so it does not look like its sitting on the ground but comming out of it...how can i acheive this effect without searching all over the ground for a good stone?