Author Topic: Hi !  (Read 9000 times)

Offline inkonyto

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Re: Hi !
« Reply #15 on: February 06, 2007, 01:52:40 PM »
ok  ;)
to be continued...

PS : seems you can read a chan file for terragen camera...  ::)

Offline disciplus59

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Re: Hi !
« Reply #16 on: February 06, 2007, 02:11:15 PM »
Sorry for the french. So i speak in bad English  ;)
I've tried integration of Maya file in Terragen, and it's seems to work.
For the moment your object must have less than 16 textures.

here is some tests that i've made with Maya imported objects.
A simple object with 1 texture file.


A more complexe object (more than 16 textures)


And in that scene some faces don't appear, maybe because I've made a mirror of the truck, but in Terragen the texture is in 2 side.

Offline inkonyto

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Re: Hi !
« Reply #17 on: February 06, 2007, 02:20:50 PM »
These are nice  :) (i already know some), but i want render objects separately and composite them later with the landscape. I think it's just a matter of having the same camera and landscape (or part of it) in both terragen and maya (or other).

They already have foud the solution for XSI : http://forums.planetside.co.uk/index.php?topic=246.0

Offline Will

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Re: Hi !
« Reply #18 on: February 06, 2007, 07:59:17 PM »
is the robot a TASpring model?

Regards,

Will
The world is round... so you have to use spherical projection.

Offline disciplus59

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Re: Hi !
« Reply #19 on: February 07, 2007, 07:44:50 AM »
the first robot was made by a friend for evolva models, and i made the second for an animation.
The fan of TA are everywhere  ;)

Offline Will

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Re: Hi !
« Reply #20 on: February 07, 2007, 09:57:06 AM »
WE are everyware, we are you neighber, your girlfriend, your dog. we come in the night and tip-toe to the computer for a good battle ageinst scripted battles.   :D


Regards,

Will
The world is round... so you have to use spherical projection.

Offline Dark Fire

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Re: Hi !
« Reply #21 on: February 07, 2007, 04:29:40 PM »
That picture with trucks looks good...