Citroën C4

Started by matrix2003, August 21, 2009, 08:59:08 PM

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matrix2003

New pic inspired by Dan's Badwater Lexus. http://forums.planetside.co.uk/index.php?topic=7307.0
Great OBJECT file resource at: http://gfx-3d-model.blogspot.com/
Image history:  We parked on Daytona Beach, Florida.  Had several cocktails, while on vacation mind you, came out just in time to find that the tide had definitely changed ....




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Matt

For your next iteration, add a Reflective Shader with default settings :)

Matt
Just because milk is white doesn't mean that clouds are made of milk.

matrix2003

Thanks for the tweak suggestion Matt.  - Cause I was about to go all big and wallpapery with this!
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Dan

really nice cloud there :) just some tricks for the model...to get clear windows reduce the opacity of the window texture and try to add a reflective shader with a value of at least 2 to the body and all other reflective parts of the car...it makes it look more "in the scene" :)

matrix2003

Just had an epiphany moment on the internal node functions!  Thanks Matt and Dan.  See you can teach an old dog new tricks.
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matrix2003

OK - the windows are now "see through", but the reflections on the body do not seem to be showing up.  Am I plugging the shader in the input node or elsewhere?
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dandelO

Bill, just plug the reflective shader in between the main body colour shader and the 'object part'. I'd raise the index of refraction to 5 or 10 aswell, it'll make it more glossy and reflective, like real car paint. Leave reflectivity at '1'.

matrix2003

Thanks!  Will try that next.  -previewed this sucker a dozen times now, just hit render big so it may be a while before I tweak it again.  I really should get a life .... nah, next weekend!
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matrix2003

#8
Many tweaks now that I have gotten over this hurdle!

Need to chase down the headlight issue, and then I will be happy.
  - Bill .

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aymenk2003

the last one is greater...
Le peu que je sais, c'est à mon ignorance que je le dois.