Hi,
pfrancke made a nice story to a nice image
here.
He did a bit of misunderstanding my hint to negative luminosity.
Of course it is adding more interesting shadows, but I never used a lightsource for this, this is the idea of ... in this thread .... (will be completed, as soon as I have the information)
I use the negative luminosity within surface layers. Say you have gray sphere and you go the luminosity tab, activate it and give it a value
-0.4. Choose a bright, saturated colour and watch the preview.
In the attached image you see two spheres, the closer one uses negative luminosity, the other one, it uses the 'negative luminosity-colours' as normal colours without any luminosity.
Of course, I use it more subtle than in this scene. It is very effective when using the displacement-function as function for the luminosity, too ... more effective, using reflective surfaces. See the second image.
Volker