NWDA Default Scene

Started by FrankB, September 23, 2009, 11:38:15 AM

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Dune

QuoteFor instance; I have just found a way to get colour variation in one pop of trees (or grass, or whatever), but hesitate to share, as it took me a couple of days experimenting, testing, sleepless nights and 'headaches'.

---Dune

Is that right, Calico? I've never found it, but at least it makes me feel good that I found out myself. I'll have another look, and see what this method is. Thanks.

---Dune

reck

Quote from: calico on October 05, 2009, 09:12:35 AM
Hate to tell you now, but I didn't know you were trying to do this.  Someone figured this out a long time ago and shared their results here somewhere.


Calico is this the post?

http://forums.planetside.co.uk/index.php?topic=3234.0

@Dune it would be nice to share if different from Bigbens work.

Tangled-Universe

Quote from: reck on October 06, 2009, 06:21:06 AM
Quote from: calico on October 05, 2009, 09:12:35 AM
Hate to tell you now, but I didn't know you were trying to do this.  Someone figured this out a long time ago and shared their results here somewhere.


Calico is this the post?

http://forums.planetside.co.uk/index.php?topic=3234.0

@Dune it would be nice to share if different from Bigbens work.

First I was thinking about this one:
http://forums.planetside.co.uk/index.php?topic=730.0

Though your link may contain more useful information.

reck

Quote from: Tangled-Universe on October 06, 2009, 07:08:23 AM
Quote from: reck on October 06, 2009, 06:21:06 AM
Quote from: calico on October 05, 2009, 09:12:35 AM
Hate to tell you now, but I didn't know you were trying to do this.  Someone figured this out a long time ago and shared their results here somewhere.


Calico is this the post?

http://forums.planetside.co.uk/index.php?topic=3234.0

@Dune it would be nice to share if different from Bigbens work.

First I was thinking about this one:
http://forums.planetside.co.uk/index.php?topic=730.0

Though your link may contain more useful information.

Bigben actually links to that page in the post i'm talking about so it's probably all about the same process.

rcallicotte

This is one of many.  BigBen usually experimented over and over on something until he shared all of his results and it was usually very in-depth.  

But, I just realize I've helped hijack this thread.  Sorry Frank.


Quote from: reck on October 06, 2009, 06:21:06 AM

Calico is this the post?

http://forums.planetside.co.uk/index.php?topic=3234.0

@Dune it would be nice to share if different from Bigbens work.
So this is Disney World.  Can we live here?

Henry Blewer

I have never been in a conversation that stayed on topic. ???

Frank, I've been digging through your default scene. Thanks, I've picked up quite a few new ideas of how Terragen 2 works. 8)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Dune

I apologize for my misconduct in hijacking this topic as well, Frank. Not intentional. And to end my hijack: I have found these same posts now, thanks. But different from mine, which works in pops.

---Dune

FrankB

just go ahead guys, you effectively made this your thread now anyway. I recall that I suggested to split this thread, but apparently it was overlooked, so... never mind.

Frank

DanielHruby

If I up the render resolution in this Default scene to something like 1500 pixels wide, I see the initial irradiance pass (the light sampling dots at the beginning of the render process) but then i get a black render.  If I reduce the image to 1200 pixels, I will get a correct render.  I have 11 GB of ram on an 8 core MacPro.  Is there a setting I need to tinker with to get larger res output?

Jack

Quote from: Kadri on September 28, 2009, 07:27:45 AM
Guys excuse me but TG2 have to some degree to be easy to use . İ use the free version but with this kınd of small cost  Planetside have to sell a lot more. With that kind of approach  i don' t think that we see many and fast advances in the software.
Beside that there are many cheap photo cameras but not so many good Photos...same with TG 2 ...it is the artist the talent that matters. But i know you know that  ;)

Kadri.

Mmmmh I agree with this.
I think alot of the problem is people see shame in using postwork they almost seem to proud to use it like its a sin, Guys even the biggest baddest 3dsmax scene has some postwork in it! I got over the fact that my scenes need a little postwork ages ago and now I have my own style of scifi art unique to me and a part of that style is postwork.

anyway I want have a look at this frank^^ see how you nwda guys do it!
My terragen gallery:
http://wetbanana.deviantart.com/

rcallicotte

As per postwork, I think the stigmata here is that people want as realistic as possible.  But, if someone takes their skills and knowledge to other worlds, these "unrealistic" renders can be some of the most beautiful.  Your art is awesome, wetbanana.

I do give kudos to the guys at NWDA - their realistic renders are some of the consistently best on the site, though (of course) not the only ones.  TU's recent render is fantastic, for instance.
So this is Disney World.  Can we live here?

Jack

Yeah the NWDA guys are pretty cool The stuff that they do is amazing I have a few of their scenes And how the scene is set up is just so logical ;D
My terragen gallery:
http://wetbanana.deviantart.com/