Help With Rendering A Huge Terragen File...

Started by GxMew, October 11, 2009, 05:09:10 PM

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GxMew

Well I Created a TGD but if my laptop tried to render it it would take approximately 12.8 days (1.6 ghz AMDx64 2gigs dimm ram) its 4200x2100 at -95Q- -AA5- -GI0/0 do you guys know of any free renderfarms that will do it? or someone with a beefy machine that can handle this? jarendering is down and has been for a LONG time now...and I had credit on it too T_T
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o

PG

My CPU runs 45.3 GFlops, if you wanna send me a cropped part I can run that for you.
Figured out how to do clicky signatures

GxMew

wait? are you kidding or serous? isn't flops for super comps?
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o

PG

Every computer's processing power can be calculated as FLOPS. Basically it means how many floating point operations your computer can perform in a second. So my CPU can do 45 and a third single precision floating point calculations per second.
Figured out how to do clicky signatures

GxMew

Quote from: PG on October 11, 2009, 06:41:11 PM
Every computer's processing power can be calculated as FLOPS. Basically it means how many floating point operations your computer can perform in a second. So my CPU can do 45 and a third single precision floating point calculations per second.
kk here is the file that has been reduced in size thankies so much!
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o

jritchie777

Wouldn't that be 45.3 billion floating point calculations a second since you said GFLOPS which I thought stood for giga-flops?

Mega - million
Giga - One hundred million or billion
Tera - I wish I had a teraflop computer!! :)

PG

Yeah that's right. Sorry, yes it is GigaFlops
Figured out how to do clicky signatures

GxMew

Are there any teraflop computers? other then the IBM Roadrunner?
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o

old_blaggard

Most high-end GPUs these days have teraflop performance, but general purpose processors aren't there yet. It's quite easy to build a cluster of teraflop performance now, if you have some extra cash.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

PG

#9
The Roadrunner is the only one still in operation I think, at 1.1 PetaFlops. Previously it was the Blue Gene at 478 TFlops and the Earth Simulator at 35 TFlops.
The only current comparison to the Roadrunner is in distributed computing. Seti@home has the power (albeit untapped) to process 693 TeraFlops, and combined with other BOINC projects amasses to a total of near 1 Petaflop. I think Folding@home has broken through this since introducing PS3 Grid and Folding@home GPU with 5 PetaFlops native.

Edit: CORRECTION. Folding@home actually sustains 7.87 PFLOPS
Figured out how to do clicky signatures

GxMew

Quote from: PG on October 12, 2009, 11:26:50 AM
The Roadrunner is the only one still in operation I think, at 1.1 PetaFlops. Previously it was the Blue Gene at 478 TFlops and the Earth Simulator at 35 TFlops.
The only current comparison to the Roadrunner is in distributed computing. Seti@home has the power (albeit untapped) to process 693 TeraFlops, and combined with other BOINC projects amasses to a total of near 1 Petaflop. I think Folding@home has broken through this since introducing PS3 Grid and Folding@home GPU with 5 PetaFlops native.

Edit: CORRECTION. Folding@home actually sustains 7.87 PFLOPS
XD imagine render times on those things...XD...also did it render correctly?
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o

PG

It's done, bit pixellated though. May be worth me redoing it with higher detail settings. Took less than an hour anyway.
Figured out how to do clicky signatures

GxMew

wait it was at .92Q wasn't that enough? or was it the GI detail being turn off...it couldn't be the AA b/c I had that on 5 o.o
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o

PG

Well I've increased a few settings, including setting the pixel filter to mitchell Netravali. It may've just been a product of cropping the render.
Figured out how to do clicky signatures

GxMew

oh's well did the clouds workout okay? I wasent sure if I used enough atmo samples...
AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o