Started by Volker Harun, January 31, 2007, 10:35:27 am
Quote from: FrankB on January 31, 2007, 05:03:55 amthis is simply an exponential function with a rotating exponent (a sinus)
Quote from: old_blaggard on February 02, 2007, 07:48:42 pmLook at the parentheses: he says he used a sinus, aka a sine curve. I don't have TG2 open right now, but I'm guessing that's what he meant.
Quote from: littlecannon on February 03, 2007, 09:54:23 amQuote from: old_blaggard on February 02, 2007, 07:48:42 pmLook at the parentheses: he says he used a sinus, aka a sine curve. I don't have TG2 open right now, but I'm guessing that's what he meant.Yeah, I know what a sine curve is, that's not what I asked. I want to know what an exponential function with a rotating exponent means in plain English not math jargon, and what relates to it it in TG2, i.e. what am I looking for... Functions, a displacement, a type of shader....
QuoteSorry for sounding ignorant, but i don't need to know math algorithms as my work involves design and artworking, not rocket science, so most of my math left me when I left school many years ago. So if anyone can spare the time to explain what this all means, then I'd love to know. A screen shot of what this is, would have cleared this up at the start and maybe hidden the fact that my math isn't that hot. Regards, Simon.
Quote from: Voulge on February 03, 2007, 01:02:29 pmHi,attached is a simple file showing displaced strata along one axis.You can see in the image that at the vertikal view to the axis, the strata looks weird, but interesting.Guess that Frank's and Oshyan's presets will be more versatile - but for the meantime ...VolkerEdit: Do not forget to generate the heightfield, to see the effect