Objects faceted

Started by Hannes, January 09, 2007, 05:18:25 PM

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Hannes

This question has already been pointed in an earlier thread, but there wasn't an answer yet. So is there a way to make the imported objects smooth again?

Hannes

3DGuy

I was told that smoothing is not possible at current. You'll have to wait for a future release.

jo

Hi,

Unfortunately TG2 doesn't currently do smoothing of imported objects. It will definitely be able to in the future though. I think Matt might be working on it quite soon, but don't quote me on that.

Regards,

Jo

Hannes

Thanks for your reply.

Hannes

PutzOMatic


Oshyan

Yes, object smoothing has been available for quite some time. It depends on the availability of proper normals in the object. It is now an option in the object loaders.

- Oshyan

PutzOMatic

Nevermind, It works. Must have been doing something stupid. :-[

cyphyr

In Terragen you have a radio button (or is it a tick box?) to select weather smoothing is activated or not in the object node. However this dose not let you control the smoothing angle. If your importing your object via Poseray you can specify the smoothing angle in the "load object" part of the program.
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Henry Blewer

Objects made in Blender also have this option. Use PoseRay. It handles materials and image maps so they import correctly.
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tangeld

So this may sound strange, but is there a way or rendering an image that is faceted? I mean so it looks like the image in the window as it is buffering to give you an idea of what it's going to look like?

I want to create a landscape that is really faceted and has the simple colours of the preview render window, if it is possible. I'm new to terragen 2 and would like some starting advice on how i might achieve this??

Cheers!

dandelO

Simply use a very low render detail setting. Like 0.1 to 0.3. That'll give you a very angular render, I don't know why you'd want it but, there you go! :)

tangeld

Thanks very much.. I just like the look of it... I'll have a shot now...

Cheers