Rubble Generator?

Started by Jack, December 13, 2009, 07:21:33 PM

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thevisgreat

here is a rubble example rocks population
if you can make it better let me know about it.
the rocks go into each other and into the ground too much.
Gary

WAS

Well this is definitely late catch up. :P Nice rock field.

A rudimentary gravity system and populating would be awesome in TG to get by this sort of thing and throw in some rocks around geometry, but faking it at a distance does the trick. You could probably export low-poly geometry of a scene, and populate it in Blender with rigid body mechanics and gravity and export said rock field as an object to import into TG to match the terrain.