Modeling experiments

Started by Jack, December 21, 2009, 06:27:02 PM

Previous topic - Next topic

Jack

Hey Fellas ;D
I am starting to get into modeling (just architecture at the moment here are to renders of the past weeks modeling work i have done enjoy
this maybe terragen blasphemy but these were rendered i vue :o

i am having trouble getting the models to look right in terragen 2.1 they appear to look broken with parts missing even when all the textures are assigned properly  :-\.

render times where 56min for the first 30min for the last god damn that is fast :o !!

please feel free to crit and comment would like some tips from the modelers here
cheers bruthaz 8)
Jak

Cleanscape




Fullview:
Resolution: 2500×1630

http://fc03.deviantart.net/fs70/f/2009/355/3/3/Clearscape_by_Wetbanana.png

Helix




Fullview
Resolution: 1500×2452

http://fc09.deviantart.net/fs70/f/2009/355/3/1/Helix_by_Wetbanana.png

My terragen gallery:
http://wetbanana.deviantart.com/

Kadri

Wetbanana , isn't there a little to much bloom ?

I have trouble with objects too in terragen. Thus i am using comp. But i would like to use them direct in TG2.
Anyway... :)

Cheers.

Kadri.

TheBlackHole

Quote from: Kadri on December 21, 2009, 07:50:54 PM
Wetbanana , isn't there a little too much bloom ?
It's probably part of the effect.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

Oshyan

Hmm, probably best *not* to embed 4.4MB PNG images into the post! ;D Other than that, nice images, though I agree the bloom is rather strong. Can you show some image examples of the object rendering errors you're seeing?

- Oshyan

EoinArmstrong

Nice models aye - but yeah too much bloom *squints*

FrankB

I like that glow, from an artistic perspective. Great renders Jack!
These could be teaser scenes right out of Mirror's Edge 2 ;)

Cheers,
Frank

schmeerlap

I think the bloom/glow effect is ok with this type of promo architectural work. The second image shows off to good effect the crazy reflections in the twisted glass facades of the optimally positioned towers. I find the grid pattern across the steps in the first image confusing, the shadow from the ballustrade shows where the top of the risers really are. Excellent work overall.

John
I hope I realise I don't exist before I apparently die.

Henry Blewer

The bloom seems to work well for this type of architecture. If you were to photograph these building, lens filters would probably have to be used. And the models are in a nice modern style. Good work.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T