I have solely good intentions with this, I merely want to prevent misunderstandings/confusion and also waste of time on your side as well.
A couple of posts ago I already dropped 2 links showing why this example is not suitable for comparisons.
I'm not saying I can make better examples or that you should, it's just that this isn't going to work for anybody to understand what's going on, I'm afraid.
- There are good examples already (by non-testers as well!) which show clearly the benefit in populations
- DandelO already showed that using the RT for rendering terrain gives slower and worse results.
All supported by Matt's directions to which I'm just sticking to what he told us and so far that has worked best by far.
By repeating that several times here and there, which is only meant to help and avoid problems etc., it's up to you to use it or try to invent the wheel yourselves

Cheers,
Martin