NK_Sunset

Started by aymenk2003, December 23, 2009, 01:35:13 AM

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aymenk2003

Hi Martin...
excuse me about what it was said later ...
but what I've noticed that RTE on give a smoother cloud as well as smoother terrain See this render...
and no more ...thank to all the staff of planetside and NWDA for their works...I just want to understand the effect of these new items on rendering that's all...

N.KAID
Le peu que je sais, c'est à mon ignorance que je le dois.

Tangled-Universe

It's no problem, don't worry ;D
After this I won't be able to explain it any better :)
The explanation is really simple:

The smooth terrain is because the raytracer can't handle such detailed displaced geometry, so it gets smoother.
The reason that it might look better is solely because you render at 0.25 detail.
With "RTE off" is the result it should have considering your displacements etc. It's the "true" result.

The smoother clouds is probably because the raytracer "solves" the scene in a different way than the rasteriser.
I have tested rendering clouds with the raytracer and it is much slower than the rasteriser. I'm absolutely sure of that.

There are no models in here as far as I can tell so switching RTO is not necessary.
The small differences in rendertime is probably just coincidence.

Cheers,
Martin

Linda McCarthy

The lighting and colors seem perfect.  What a beautiful render and mood.  Linda

aymenk2003

@Linda ,thanks Linda..
@Martin , full thanks for this explanation...I have to make much more test...

N.KAID
Le peu que je sais, c'est à mon ignorance que je le dois.