Ice Cream - Shader progression 1/1/10 - page 2...

Started by dandelO, December 29, 2009, 10:14:12 PM

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Dune


Thelby


dandelO

Just a quick 64 frame test to see how the sparkles manage lightsource movement. Nothing great. They still appear quite static but they do change accordingly. If it were camera movement instead of the Sun it'd be a bit more convincing, I think.

http://shlwvg.bay.livefilestore.com/y1pVFXIXS5knWTNeP8K2nNAjNkcvGFquCCtDwqzymLu_MNyWVlzvhjlLs7fsvUPPC2JjNOFw2IFFrLIhnisYB6xpuChI1Gnx4Tf/snow%20anim.gif

* Also, I've managed to overclock my machine somewhat so it's not as slow as before. It still sucks but on the scene I'm rendering as a test(the last sparkly still image in this thread) I'm saving one third of the time. Wish I'd done that before this animation test rendered! :D