Nice Henry
The eye-catcher here is of course the water for me. Looks very realistic. The foreground surfaces and models work very well. Those dark trees really need some upped diffuse color setting (go to the object's shaders and raise the diffuse color from 0.5 (most of the times the default) to 0.75 for starters).
The fog is good too. To me it has very good density and colors, very convincing.
Quote from: njeneb on January 04, 2010, 06:36:50 PM
I did not use the GI render settings. It would have added maybe another 20 hours to the render. Instead I use the high cirrus layer to diffuse the light. I think Martin (Tangled Universe) uses the same technique sometimes. Works very well, but GI would have helped also.
As far as I know I haven't rendered an image without GI for ages, so I think you're confusing me here with someone else. Don't blame you
It's really a pity you can't get more out of your creativity because of your ancient pc. I hope you will sometime be able to upgrade. It will really speed up your development and quality of work, I bet.
Looking at the scene again, I might play a little with it
Martin